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CfP ACM SIGGRAPH Symposium on Interactive 3D graphics and games

I3D is the leading conference for real time 3D computer graphics and human interaction. 2011 marks the 25th year since the first conference. We invite you to submit papers across the entire range of topics of interaction, interactive 3D graphics, and games. The fall deadline provides the perfect outlet for your summer work.

Topics include, but are not limited to:

  • Interaction devices and techniques
  • 3D game techniques
  • Interactive modeling
  • Level-of-detail approaches
  • Pre-computed lighting
  • Visibility computation
  • Real-time surface shading
  • Fast shadows, caustics and reflections
  • Imposters and image-based techniques
  • Animated models
  • GPU techniques
  • Navigation methods
  • Interactive visualization
  • Virtual and augmented reality
  • User studies of interactive techniques and applications

Paper submissions should be up to 8 pages in length and adhere to ACM SIGGRAPH style guidelines. The submission of a video to accompany the paper is encouraged. Papers will be peer-reviewed in a single-blind process.

Important Dates:

  • Paper submissions: Oct 22, 2010
  • Poster and Demo submissions: Dec 17, 2010
    (all deadlines are at 11:59 pm PST)

Contact: Please send questions to general@i3dsymposium.org general (at) i3dsymposium (dot) org for general inquiries, registration, and sponsorship. Direct queries about paper submissions to papers@i3dsymposium.org papers (at) i3dsymposium (dot) org and poster submissions to posters@i3dsymposium.org. posters (at) i3dsymposium (dot) org

website: http://graphics.cs.umass.edu/i3d2011/

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