Call for Papers – CGI 2018

Call for Papers

CGI 2018

Bintan Island, Indonesia, 11-14 June, 2018

Organized by the Computer Graphics Society (CGS)

In cooperation with ACM SIGGRAPH and EUROGRAPHICS


Computer Graphics International is one of the oldest international annual conferences in Computer Graphics and one of the most important ones worldwide, founded by the Computer Graphics Society (CGS). It is a yearly meeting where academics present their latest algorithms, models and technologies, and explore new trends and ideas on various computer graphics topics. Since 1983 it has been held in numerous different cities worldwide including Geneva, Tokyo, Yokohama, Sydney, Boston, Singapore and many different countries in Europe, Asia, Australia and North & South America. CGI’18, the 35th annual conference will take place on June 11th – June 14th 2018 in beautiful Bintan Island, Indonesia, an-hour ferry ride from Singapore Changi Airport.


For more information, please visit the CGI 2018 website cgi18/.




Conference, Tutorials and Workshops           June 11 – 14, 2018


Full Papers

Submission deadline             February 06, 2018

Paper notification                  March 10, 2018

Camera-ready                        March 31, 2018


Short Papers/Posters

Submission deadline             March 20, 2018

Paper notification                  April 20, 2018

Camera-ready                        May 04, 2018





The scientific program of the conference will include full papers, short papers and posters. The accepted full papers will be published in the Visual Computer Journal (impact factor 1.468) by Springer-Verlag. The accepted short papers and posters will be included in the conference proceedings to be published as part of ACM International Conference Proceedings Series (on request) and will be available online from the ACM Digital Library.





We invite original contributions that advance the state-of-the-art in topics related to:

Rendering Techniques

Geometric Computing

Virtual and Augmented Reality

Shape and Surface Modeling

Physically Based Modeling

Computer Vision for Computer Graphics

Scientific Visualization

Data Compression for Graphics

Medical Imaging

Computation Geometry

Image Based Rendering

Computational Photography

Computer Animation

Visual Analytics

Shape Analysis and Image Retrieval

Volume Rendering

Solid Modelling

Geometric Modelling

Computational Fabrication

Image Processing

3D Reconstruction

Global Illumination

Graphical Human-Computer Interaction

Human Modelling

Image Analysis

Saliency Methods

Shape Matching

Sketch-based Modelling

Robotics and Vision

Stylized Rendering


Pattern Recognition

Machine Learning for Graphics

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