Cette fin d’année 2017, l’activité AR/VR/MR est particulièrement dense en France avec la tenue de nombreux événements. A ce titre, la conférence annuelle de l’association EuroVR se tiendra à Laval (Mayenne) du 12 au 14 décembre. Vous trouverez en téléchargement le premier appel à papier pour participer à la conférence. Différents types de contributions sontLire la suite « EuroVR 2017 : 1st Call for Papers »
Archives de l’étiquette : call for papers
Second call SKILLS Conference 2011
Dear colleagues, this message to encourage your team to submit an abstract to the SKILLS Conference 2011 organized in Montpellier this year, December 15- 16th. The submission deadline has been EXTENDED TO JULY 15th, 2011. Information at: http://www.euromov.eu/skills/ • SCOPE: The common denominator of the meeting is the concept of skills, focused on human learningLire la suite « Second call SKILLS Conference 2011 »
CfP VRIPHYS 2010
Call for Papers Seventh Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS 2010 November, 2010 Copenhagen, Denmark Conference Chairs: * Kenny Erleben, University of Copenhagen * Jan Bender, University of Karlsruhe * Matthias Teschner, University of Freiburg For further information please visit http://vriphys2010.inrialpes.fr/ We are pleased to announce the seventh Workshop on Virtual RealityLire la suite « CfP VRIPHYS 2010 »
CfP Stereo Displays & Applications 2011
Call for papers We are looking for good papers that describe recent results in stereoscopic display applications, technologies, systems, cinema, imaging, human factors, user interfaces, or standards. Please look at your current work and consider submitting to Stereoscopic Displays and Applications XXII. Abstracts (500 words) are due by 28 June 2010. FinalLire la suite « CfP Stereo Displays & Applications 2011 »
Appel à communication : Presence Special issue – Virtual Reality and Sport
Special Issue of Presence: Teleoperators and Virtual Environments Virtual Reality and Sports Guest Editors: Franck Multon, Richard Kulpa, and Benoît Bideau Understanding how humans acquire skills to perform complex motor tasks in sports is a multidisciplinary and challenging issue. It involves addressing complex complementary aspects including perception, motor control, decision-making, cognition, and social behaviors. SportLire la suite « Appel à communication : Presence Special issue – Virtual Reality and Sport »