Concevoir un site comme celui-ci avec

ISMAR 2017 : appel à volontaires comité de programme

The Science and Technology Program Co-Chairs for the IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2017 invite applications for volunteers to serve on the Program Committee (PC).  This year we are continuing to make this an open call, with the goal of good coverage of areas of ISMAR work, a more-inclusive community, and increasedLire la suite « ISMAR 2017 : appel à volontaires comité de programme »

ISMAR 2017 : appel à contribution

ISMAR 2017, the premier conference for Augmented Reality (AR) and Mixed Reality (MR), will be held in beautiful Nantes, France. ISMAR is responding to the recent explosion of commercial and research activities related to AR and MR by continuing the expansion of its scope over the past several years. ISMAR 2017 will cover the fullLire la suite « ISMAR 2017 : appel à contribution »

IEEE VR 2014 – Call for Posters

2014 IEEE Virtual Reality Conference: Call for Posters: ******************************************************************************************* Poster submissions due: Friday, November 22nd, 2013 at 23:59 GMT/UTC We invite the submission of proposals for technical poster presentations at IEEE VR 2014. Poster submissions might describe recently completed work, highly relevant results of work in progress, or successful systems and applications, in all areasLire la suite « IEEE VR 2014 – Call for Posters »

Call for Papers & Technotes – IEEE 3DUI 2014

Please see the call for papers and technotes for the IEEE Symposium on 3D User Interfaces 2014 ( Please distribute widely, apologies for multiple postings! The IEEE 3DUI 2014 Symposium solicits high quality papers and technotes within the scope of 3D UIs. Papers (up to 8 pages) should describe original and mature research results andLire la suite « Call for Papers & Technotes – IEEE 3DUI 2014 »

IEEE VR 2014 – Call for papers

IEEE VR 2014 Call for Papers Minneapolis – Mar 29 – Apr 2, 2014 Abstract Deadline – Sept 5 *********************************************************************************** IEEE VR 2014 seeks original, high-quality papers in all areas related to virtual reality, including augmented reality, mixed reality, and 3D user interfaces. Each paper should be classifiable as mainly covering research, applications, or systems, usingLire la suite « IEEE VR 2014 – Call for papers »

IEEE VR 2013 – workshop, panels and posters

Deadline for Workshops, Panels, and Posters: November 7th    IEEE Virtual Reality 2013 March 16th-20th, 2013 Orlando, FL. USA       We invite you to submit by November 7th 2012 your proposals for Workshops, Panels, and Posters in the IEEE Virtual Reality 2013 conference, the premier international conference and exhibition on Virtual Reality. WeLire la suite « IEEE VR 2013 – workshop, panels and posters »

CfP IEEE Virtual Reality 2011

*** Call for Participation *** IEEE Virtual Reality 2011 *** March 19-23, 2011 *** SUNTEC Convention Center, Singapore *** IEEE Virtual Reality 2011 is the premier international conference and exhibition on virtual reality. You will find the brightest minds, the most innovative research, the leading companies, and the most stimulating discussions in the fieldsLire la suite « CfP IEEE Virtual Reality 2011 »

CfP IEEE Trans. on Haptics special issue

IEEE Transactions on Haptics Call for Papers Special Issue on Haptics in Medicine and Clinical Skill Acquisition The clinical skills of medical professionals rely strongly on the sense of touch, combined with anatomical and diagnostic knowledge. Haptic exploratory procedures allow the expert to detect anomalies via gross and fine palpation, squeezing, and contour following. HapticLire la suite « CfP IEEE Trans. on Haptics special issue »

4th IEEE Tabletops and interactive Surfaces, Call for papers

4th Annual IEEE Tabletops and interactive Surfaces (TIS) Conference November 23-25, 2009 Banff, Alberta, in Western Canada The IEEE Tabletops and interactive Surfaces (TIS) Conference is a premier venue for presenting research in the design and use of new and emerging tabletop and interactive surface technologies. As a new community, we embrace the growth ofLire la suite « 4th IEEE Tabletops and interactive Surfaces, Call for papers »